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Souls to next Level
Total Soul Cost

Soul Memory (min: Total Soul Cost)


Spells, Miracles, Pyromancies
Using {{ build.stats.weightUsed }}% {{ fat }}


Left Hand
Right Hand
({{build.lh1.normalPhys}}/{{build.lh1.normalMagic}}/{{build.lh1.normalFire}}/{{build.lh1.normalLightning}}/{{build.lh1.normalDark}})
({{build.lh1.defense}})
Req: ({{build.lh1.strReq}}/{{build.lh1.dexReq}}/{{build.lh1.intReq}}/{{build.lh1.faithReq}})
({{build.lh2.normalPhys}}/{{build.lh2.normalMagic}}/{{build.lh2.normalFire}}/{{build.lh2.normalLightning}}/{{build.lh2.normalDark}})
({{build.lh2.defense}})
Req: ({{build.lh2.strReq}}/{{build.lh2.dexReq}}/{{build.lh2.intReq}}/{{build.lh2.faithReq}})
({{build.lh3.normalPhys}}/{{build.lh3.normalMagic}}/{{build.lh3.normalFire}}/{{build.lh3.normalLightning}}/{{build.lh3.normalDark}})
({{build.lh3.defense}})
Req: ({{build.lh3.strReq}}/{{build.lh3.dexReq}}/{{build.lh3.intReq}}/{{build.lh3.faithReq}})
({{build.rh1.normalPhys}}/{{build.rh1.normalMagic}}/{{build.rh1.normalFire}}/{{build.rh1.normalLightning}}/{{build.rh1.normalDark}})
({{build.rh1.defense}})
Req: ({{build.rh1.strReq}}/{{build.rh1.dexReq}}/{{build.rh1.intReq}}/{{build.rh1.faithReq}})
({{build.rh2.normalPhys}}/{{build.rh2.normalMagic}}/{{build.rh2.normalFire}}/{{build.rh2.normalLightning}}/{{build.rh2.normalDark}})
({{build.rh2.defense}})
Req: ({{build.rh2.strReq}}/{{build.rh2.dexReq}}/{{build.rh2.intReq}}/{{build.rh2.faithReq}})
({{build.rh3.normalPhys}}/{{build.rh3.normalMagic}}/{{build.rh3.normalFire}}/{{build.rh3.normalLightning}}/{{build.rh3.normalDark}})
({{build.rh3.defense}})
Req: ({{build.rh3.strReq}}/{{build.rh3.dexReq}}/{{build.rh3.intReq}}/{{build.rh3.faithReq}})





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