Viewing build '*tweaked Bulwark Poppy, skl was low, bdt too high' by Giraffes
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Caryll Rune Effects
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Damage Reduction

{{build.lh1.Physical}} + {{build.lh1.physicalBns}} {{build.lh1.Blood}} + {{build.lh1.BloodBns}} {{build.lh1.Arcane}} + {{build.lh1.ArcaneBns}}
{{build.lh1.Fire}} + {{build.lh1.FireBns}} {{build.lh1.Bolt}} + {{build.lh1.BoltBns}}
Insufficent stats! You need {{build.lh1.strReq}} Str, {{build.lh1.skillReq}} Skill, {{build.lh1.bloodReq}} Bloodtinge, {{build.lh1.arcaneReq}} Arcane
{{build.lh2.Physical}} + {{build.lh2.physicalBns}} {{build.lh2.Blood}} + {{build.lh2.BloodBns}} {{build.lh2.Arcane}} + {{build.lh2.ArcaneBns}}
{{build.lh2.Fire}} + {{build.lh2.FireBns}} {{build.lh2.Bolt}} + {{build.lh2.BoltBns}}
Insufficent stats! You need {{build.lh2.strReq}} Str, {{build.lh2.skillReq}} Skill, {{build.lh2.bloodReq}} Bloodtinge, {{build.lh2.arcaneReq}} Arcane
{{build.rh1.Physical}} + {{build.rh1.physicalBns}} {{build.rh1.Blood}} + {{build.rh1.BloodBns}} {{build.rh1.Arcane}} + {{build.rh1.ArcaneBns}}
{{build.rh1.Fire}} + {{build.rh1.FireBns}} {{build.rh1.Bolt}} + {{build.rh1.BoltBns}}
Insufficent stats! You need {{build.rh1.strReq}} Str, {{build.rh1.skillReq}} Skill, {{build.rh1.bloodReq}} Bloodtinge, {{build.rh1.arcaneReq}} Arcane
{{build.rh2.Physical}} + {{build.rh2.physicalBns}} {{build.rh2.Blood}} + {{build.rh2.BloodBns}} {{build.rh2.Arcane}} + {{build.rh2.ArcaneBns}}
{{build.rh2.Fire}} + {{build.rh2.FireBns}} {{build.rh2.Bolt}} + {{build.rh2.BoltBns}}
Insufficent stats! You need {{build.rh2.strReq}} Str, {{build.rh2.skillReq}} Skill, {{build.rh2.bloodReq}} Bloodtinge, {{build.rh2.arcaneReq}} Arcane
Rune #1
Rune #2
Rune #3
Oath Rune

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Notes from author

the build ended up being fun for unintended invasions at pvp hotspots, since the skl was low and it had poison weapons. This is the worst build I've made farming wise (madman poisons, watcher poisons, OoS bloodtinge), but I think worth it if it'd work better. The idea is still felt when playing and fun. *Once poison is there and they have low health, the endurance is felt as a plus, and the shield is usable, and maybe BoM 2HR2's like it. The worst aspect is potentially having to redo the face, it was so perfect and intense with bangs/bun, matched the name and theme well. Idk I had fun making it a first time, it's poison and blood and stamina. The skl was too low for poison, it's still low and str doesn't contribute (2 poison madman gems give 2x 21%, which isn't much). Beast roar can't be used, the health is low, endurance is often wasted points and it's not a full END-gauge. But you get an annoying Evelyn, a shield, blood weapons if you like them, poison fun and some annoying skl weapons because of the endurance, which is negated if they can parry decent, but stays a mixup. Alternate fashion : cone/crow/Valtr gloves/harrowed ; gherman hat/student's w.cape/knight gloves/Cain legs Main one is the student's garb with cape one, for some reason it fit