Viewing build 'Optimal Skill Build BL120' by Optimal
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Caryll Rune Effects
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Damage Reduction

{{build.lh1.Physical}} + {{build.lh1.physicalBns}} {{build.lh1.Blood}} + {{build.lh1.BloodBns}} {{build.lh1.Arcane}} + {{build.lh1.ArcaneBns}}
{{build.lh1.Fire}} + {{build.lh1.FireBns}} {{build.lh1.Bolt}} + {{build.lh1.BoltBns}}
Insufficent stats! You need {{build.lh1.strReq}} Str, {{build.lh1.skillReq}} Skill, {{build.lh1.bloodReq}} Bloodtinge, {{build.lh1.arcaneReq}} Arcane
{{build.lh2.Physical}} + {{build.lh2.physicalBns}} {{build.lh2.Blood}} + {{build.lh2.BloodBns}} {{build.lh2.Arcane}} + {{build.lh2.ArcaneBns}}
{{build.lh2.Fire}} + {{build.lh2.FireBns}} {{build.lh2.Bolt}} + {{build.lh2.BoltBns}}
Insufficent stats! You need {{build.lh2.strReq}} Str, {{build.lh2.skillReq}} Skill, {{build.lh2.bloodReq}} Bloodtinge, {{build.lh2.arcaneReq}} Arcane
{{build.rh1.Physical}} + {{build.rh1.physicalBns}} {{build.rh1.Blood}} + {{build.rh1.BloodBns}} {{build.rh1.Arcane}} + {{build.rh1.ArcaneBns}}
{{build.rh1.Fire}} + {{build.rh1.FireBns}} {{build.rh1.Bolt}} + {{build.rh1.BoltBns}}
Insufficent stats! You need {{build.rh1.strReq}} Str, {{build.rh1.skillReq}} Skill, {{build.rh1.bloodReq}} Bloodtinge, {{build.rh1.arcaneReq}} Arcane
{{build.rh2.Physical}} + {{build.rh2.physicalBns}} {{build.rh2.Blood}} + {{build.rh2.BloodBns}} {{build.rh2.Arcane}} + {{build.rh2.ArcaneBns}}
{{build.rh2.Fire}} + {{build.rh2.FireBns}} {{build.rh2.Bolt}} + {{build.rh2.BoltBns}}
Insufficent stats! You need {{build.rh2.strReq}} Str, {{build.rh2.skillReq}} Skill, {{build.rh2.bloodReq}} Bloodtinge, {{build.rh2.arcaneReq}} Arcane
Rune #1
Rune #2
Rune #3
Oath Rune

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Notes from author

Stats Vitality: softcap is 50, 40-50 is recommended. Strength & Skill: softcaps are 25 and 50, most Skl weapons have some Str scaling so the 25 Str will help more than going beyond 50 Skl. Bloodtinge: 10 to be able to use the Reiterpallasch, Rifle Spear and Simon's Bowblade. Arcane: 15 for Old Hunter Bone, alternatively you can ignore Arc. Endurance: up to you, treat it as a dump stat, keep it around 15-20, or ignore it. 40 is the softcap. Right-Hand Weapons -Threaded Cane -Saw Spear -Ludwig's Holy Blade -Rifle Spear (9 Blt requirement) -Reiterpallasch (10 Blt requirement) -Blade of Mercy -Burial Blade -Beasthunter Saif -Church Pick -Simon's Bowblade (9 Blt requirement) -Rakuyo Left-Hand Weapons -Hunter Pistol -Hunter Blunderbuss -Repeating Pistol (8 Blt requirement) -Ludwig's Rifle (9 Blt requirement) -Piercing Rifle (9 Blt requirement) Runes Clockwise 2, Clockwise 3, Anti-Clockwise 3 works for any build. Clockwise 3, Anti-Clockwise 2, Anti-Clockwise 3 if you favor more stamina over health. Gems/Visceral Attacks 27.2% Physical gems, 32.6% Thrust gems for some weapons. Visceral Attacks scale with Skill and deal Thrust damage so equipping a weapon with 32.6% Thrusts will offer more damage than 27.2% Physicals. Threaded Cane gains +0.15 Skl scaling when transformed that also applies to Viscerals when equipped. Church Pick's entire transformed moveset deals Thrust damage making it suitable to use 32.6% Thrusts over 27.2% Physicals. Due to low Bloodtinge the projectile attacks from the Rifle Spear, Reiterpallasch, and Simon's Bowblade will not deal optimal damage; however the Repeating Pistol when buffed with Bone Marrow Ash will deal respectable damage. 31.5% Bloodtinge gems for Firearms.