Viewing build 'Emmeffepì' by Mosè
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Name
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Caryll Rune Effects
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Damage Reduction

{{build.lh1.Physical}} + {{build.lh1.physicalBns}} {{build.lh1.Blood}} + {{build.lh1.BloodBns}} {{build.lh1.Arcane}} + {{build.lh1.ArcaneBns}}
{{build.lh1.Fire}} + {{build.lh1.FireBns}} {{build.lh1.Bolt}} + {{build.lh1.BoltBns}}
Insufficent stats! You need {{build.lh1.strReq}} Str, {{build.lh1.skillReq}} Skill, {{build.lh1.bloodReq}} Bloodtinge, {{build.lh1.arcaneReq}} Arcane
{{build.lh2.Physical}} + {{build.lh2.physicalBns}} {{build.lh2.Blood}} + {{build.lh2.BloodBns}} {{build.lh2.Arcane}} + {{build.lh2.ArcaneBns}}
{{build.lh2.Fire}} + {{build.lh2.FireBns}} {{build.lh2.Bolt}} + {{build.lh2.BoltBns}}
Insufficent stats! You need {{build.lh2.strReq}} Str, {{build.lh2.skillReq}} Skill, {{build.lh2.bloodReq}} Bloodtinge, {{build.lh2.arcaneReq}} Arcane
{{build.rh1.Physical}} + {{build.rh1.physicalBns}} {{build.rh1.Blood}} + {{build.rh1.BloodBns}} {{build.rh1.Arcane}} + {{build.rh1.ArcaneBns}}
{{build.rh1.Fire}} + {{build.rh1.FireBns}} {{build.rh1.Bolt}} + {{build.rh1.BoltBns}}
Insufficent stats! You need {{build.rh1.strReq}} Str, {{build.rh1.skillReq}} Skill, {{build.rh1.bloodReq}} Bloodtinge, {{build.rh1.arcaneReq}} Arcane
{{build.rh2.Physical}} + {{build.rh2.physicalBns}} {{build.rh2.Blood}} + {{build.rh2.BloodBns}} {{build.rh2.Arcane}} + {{build.rh2.ArcaneBns}}
{{build.rh2.Fire}} + {{build.rh2.FireBns}} {{build.rh2.Bolt}} + {{build.rh2.BoltBns}}
Insufficent stats! You need {{build.rh2.strReq}} Str, {{build.rh2.skillReq}} Skill, {{build.rh2.bloodReq}} Bloodtinge, {{build.rh2.arcaneReq}} Arcane
Rune #1
Rune #2
Rune #3
Oath Rune

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Notes from author

Blade of Mercy +10 1) Tempering Damp Blood Gem (6) -Physical ATK UP +20.3% 2) Tempering Damp Blood Gem (6) -Physical ATK UP +20.3% 3) Tempering Damp Blood Gem (6) -Physical ATK UP +21.8% Phisical ATK 120 + 288 Arcane ATK 60 + 23 R-hand WPN 1 ATK (492) Burial Blade +10: 1) Tempering Damp Blood Gem (6) -Physical ATK UP +20.3% 2) Tempering Damp Blood Gem (6) -Physical ATK UP +14.2% -Add bolt ATK +13.5 3) Cursed Tempering Damp Blood Gem (5) -Physical ATK UP +20.6% -Add physical ATK +7.5 -Increases stamina costs 2.8% Phisical ATK 160 + 297 Arcane ATK 60 + 23 Bolt ATK 14 R-hand WPN 2 ATK (555) Hunter Pistol +10 1) Damp Bloodtinge Gem (5) -Blood ATK UP +21.6% Blood ATK 160 + 38 L-hand WPN 1 ATK (198) Hunter's Torch +10 Fire ATK 100 + 39 L-hand WPN 2 ATK (139)