Notes from author
Max movement, ninja flip, 36 poise, decent all around defense, but armor is for aesthetics. (feel free to use a mom mask or whatever you'd like) Rotate using great combustions, backing off with fire surge (or sneak in damage to slow weapon users), and then blasting with a chaos fire ball. Mix between melee attacks with the rapier and GC to fool parry-happy opponents. Use a shotel for turtles that try to tank your spells, get them to lower their guard and unload! Parry opponents with the target shield (or heater/any other shield that parries) and make use of that extra critical damage from the rapier. (blast opponents with spells often makes them reckless with their melee attacks, giving a perfect opportunity for a parry)