Notes from author
I created this build because I got fed up with the gankers in the forest . There's 2 ways you can play this build : glass canon or as a normal mage.
For the choice of spells : these are all obtainable even without the DLC ( get a friend to give you Manus' soul for pursuers . The tactic is easy : cast pursuers , charge the ennemy and either cast WoG to stun the target so they get killed by pursuers or cast a CSS if they run away ( it can OS , I personnaly do about 1500 that way ) . It's is possible to swap a WoG for TWOP , but it takes more time to cast everything and you could well end up dead .
The build has 0 poise , so if playing normally , you should try and master toggle-rolls. If playing as a glass canon , well , don't get hit obviously .
Be sure to keep at least 1-2 WoG for when you go into hypermode , as you easily deal up to 800 damage ( the spell in itself being perfect for 2v1s) .
What can be changed :
-it's possible to switch for TTC , but if your ennemy is good at dodging it gets bad for you .
-the estoc is there because I like the weapon nd because i'm getting better at parrying , so the damage is more than decent .
With this , you get to spank gankers , especially when they try to team-BS you :)