Notes from author
longsword is objectively the best straightsword. it has a better damage to weight ratio than sunlight straightsword as well as a slightly shorter recovery on the 2h R2s, it has better stunlocking than the balder side sword, it may not have the same damage as the broad sword or the potentially deadly bleed of the barbed sword, but it also has a strong 1H R2 poke which neither of those have. The rapier is a must have on this build. Between upshield pokes and deadly parries, the rapier also has incredibly useful R2s and a very quick rolling R1 (not that I recommend using it often). This build's main rings are the cloranthy, dwgr, hornet, and wolf. Cloranthy gives absurd stam regen paired with blossum, which is required for high aggression play. DWGR is broken when paired with any weapon that has a quick recovery. Hornet is self explanatory, and wolf brings my poise up to 76 which is the breakpoint of 2h ultragreatswords (I will rarely use it, but the fact it is an option is worth noting).
I can also use havel's ring with a different armor set in order to use heavy weapons like the greataxe or greatsword.
This builds major weaknesses are the lack of any sort of castings and the fact that if you plan to have multiple weapon and armor setups your inventory WILL be cluttered. Otherwise, the stats are all optimal or very near optimal. If you like you could shave 5 points off vit if you really just want to be 120. Or 5 points of END if you want to minmax the armor set as much as possible (my set is 60% style 40% functionality)