Notes from author
This is a PvP ambush/hit-and-run character. Looks kinda ridiculous, but meh. If I wanna look good and play while invaded, I would play a heavy. long and short of this? Balanced stats to keep you alive past one hit, check. Way to regen HP on the run? Check. Spike damage for a parry person? Check. Ninja roll? Check. Lotsa fire damage? Quintuple check. So, you invade, hit w/ fire, run, repeat. They trying to heal? Bandit knife +15 w/ gold pine resin to the spine. They a noob? distract w/ prism stone. Feel free to swap the gold resin for rotten resin for the poison effect. I personally think that using charcoal resin on this class is redundant. If they have high fire resist, they will nerf your knife's damage if it's charcoal-ed. However, armor seems to have EITHER fire or lightning damage resist, so this way you can get around that issue. The great chaos fireball it to annoy/rip apart heavies that fatroll. Lava+slow=derp. Please comment, I wanna know if this build works fr other ppl!