Notes from author
This is an experiment class, I wanted a class that could utilize GoA and still be versatile. I haven't gotten around to making it yet, either, so I'll be spending the next two weeks building him. I left the Attunement slots at base, because it is more of a physical DoT build, but it has some handy skills, such as CHSM magic, and WotG and GLGSD miracles. It's another Mid-Roll class, so timing needs to be well, so more amateur-esque players shouldn't do much with this build. It's a heavier tank build with near 2,000 HP and has the max stamina and weight load to Mid-Roll, leaving more room for levels. I gave it the Blood Shield because it's a pretty great shield. It's lightweight (three weight units), has high resistances, etc., so you can almost turtle away at most Bleed damages, or element pain. Bellowing DC Ring for spell power, making a seriously painful CHSM, and the ring can be switched for the RotSF, if you plan to use GLGSD more often. WotG is for knocking lower poise turtles off balance, and it with the prior mentioned Miracle, can protect you from Gankers. I used Ornstein's Set, because of it's decent poise and protections at the cost of being slightly heavier mid armor. And be sure to carry Purple Moss to protect against Poison. If someone completes this build before me, I'd like to hear the results you get in PvP and PvE upon completion. Good Luck, and Happy Hunting.