Notes from author
Found in a forum ( Not Mine)
As the name (Mystic Knight) suggests, this Build is a Knight/Sorcerer hybrid. The Sorceries are merely a backup. The good part is the Enchanted Claymore+5.
You ask why I went with a 50-Int Build and Enchanted Claymore +5 instead of with a Vit/End Build and a Lightning/Fire/Chaos Claymore?
Because the next Patch will (has been confirmed) improve Stat Scaling (which for Enchanted Claymore +5 is E/E/A/-, so it's gonna get stronger), and PROBABLY going to nerf Elemental Weapons too, so Enchanted/Occult +5 Weapons with 50 Int/Fai will outdamage fully-leveled Elemental Weapons. So I just wanted to be safe. And this build isn't too different than the other Build (Vit/End) i earlier mentioned, as this one still has 46 Vitality and 40 Endurance, which is alot for a Mage-type Character.
A +15 Claymore with Crystal Magic Weapon will outdamage an Enchanted +5 Claymore, but i prefer the latter, because i don't want to have to cast CMW every minute to make the weapon strong. You can have both however, but keep in mind there is only one Claymore per Playthrough.
The 2 Rings are just enough to make you Ninja-Roll with this awesome (IMO) Equipment Setup and have a lot of Stamina and HP, but for PvP if you want to use Hornet Ring instead of Ring of Favor and Protection, for example, you can put more points into Endurance at the expense of less in other Stats (Vitality and Attunement for example) or you can change the Equipment Setup a bit. It's all up to you, this is just a Template. For example, if you want to wear Silver Knight Shield +5 in Left Hand 1, Grass Crest Shield in Left Hand 2 and switch between them mid-battle, you can put 42 points into Endurance, at the expense of 44 in Vitality or 16 in Attunement (16 in Attunement is the minimum for 4 Slots, so in this case you have 1 free Point) or equip the Xanthous Glove +5. You can also put 1 more point into Dexterity and use an Enchanted Short Bow +5.