Notes from author
The Leo Ring greatly benefits all thrusting weapons. As a master, you have four different thrusting weapons all gaining damage, each with their own unique uses.
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The Warpick - RH1
*A hammer with C/D Scaling on STR/DEX, while being pure thrust. With 36 poise damage 1-handed and 53 poise damage 2-handed, you'll be staggering players like no tomorrow. Be wary of the short reach though.
Balder Side Sword - RH2
*Swift, with low stamina consumption. Throw in a large amount of attacks in quick succession. The R2s have long ranges and are pure thrust, so that means heavy long range counter damage.
Lucerne - LH1
*Longer ranged, pure thrust attack weapon. Offhand usage allows blocking, and a much needed speed boost to the Lucerne's usually sluggish attacks, all the while dishing out thrust damage. Definitely should stay in the offhand.
Estoc - LH2
*Longest of the rapiers, it has good offhand attack range, while also being able to parry swiftly and with the fastest recovery time for parry windows in the game. Your opponent may not be able to tell if you're parrying or not due to the subtle animation.
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Stats
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VIT:50
END:50
STR:35
DEX:35
Get STR and DEX to 40 if you want to be SL135. It'll make a great improvement for damage, but for 10 more levels.
This is basically a quality build with improved VIT and END.
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Armour
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Head: MoM/ Mask of the Mother
Chest: Armour of the Sun
Hand: Catarina Gauntlets
Legs: Hollow Soldier Waistcloth
This offers good enough poise while also offering decent defences. 36 poise means you can take a 1-handed attack from most heavy hitting weapons that aren't ultra or heavy things.
MoM also gives extra health, which is incredibly useful.
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Rings
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Slot 1: Leo Ring
Slot 2: Havel's Rings
I suggest keeping both rings as they are, but as I always say, feel free to use whatever you are comfortable with.