Notes from author
Cosplay build for pure pyromancy. Slightly more pvp acceptable than the previous version.
Feel free to drop the steel gauntlets/wolf ring for the Gold-Hemmed and Dark Wood Grain Ring.
Removed some Vit (not enough returns w/out FAP ring) in favor of optional Steel Gauntlets/Wolf Ring for poise.
-45 Dex for max cast speed.
-Enough Vit and End.
-Enough poise, but you lose the DWGR.
-Dark Silver tracer for counter backstab fishing. Keep in main hand for nice backstab/repost damage.
-Gold Traser for Mix up and chase downs. Has decent off hand moveset.
-Dark Hand for cosplay-esque shield.
-Darkwraith, but you can go cat if you want.
-Great Chaos Fireball, for the cosplay.
-Great Combustion/Black Flame, for primary casts. I put two (need NG+, but you can substitute with normal Combustion for the casts.
-Poison Mist, for space control and 3 casts.
-Great Fireball, for an extra ranged option/space control.
-Fire Surge, for a moble/constant cast. Option to add additional cast in NG+.
Optionals to consider:
-Combustion (16 casts), if you don't want to go into NG+.
-Acid Surge, if you're a complete asshat
-Fire Whip/Chaos Fire Whip, too easy to backstabbed, unless you fight in narrow spaces (bridges in Forest/Undead burg)
-Other Storm spells, meh. Tempest is the best one that doesn't cost 2 attunement slots. 2 Attunement slots is too much for something you would cast only once max.
-Iron Flesh, limits your mobility.
-Power Within, you'll be a ticking time bomb, pass it.
-Fireball, not as good as Chaos/Great Fireball. The AOE gives them space control.
-Fire Orb, More casts but less damage.
-Flash Sweat...Why?