Notes from author
Sorcerer: Straight up best choice to choose for this build due to starting stats, and after gear requirements are met you land on SL120 with 30 VIT and 19 ATT, nothing short of perfect.
19 ATT: Why 19 Attunement? after getting 40 END, 40 DEX, 40 INT, 14 STR and 20 VIT I still have points left over. I usually only take my VIT to 20, then I realised I could take my VIT to 30 then throw three points on ATT to get another slot and land exactly on SL120, perfect outcome.
Great Scythe: It has incredible range, a very good move set and a DEX scaling of S. (Requires 14 STR to wield)
Silver Knight Shield: Very high stability, some of the highest resistances on a shield with 100% physical damage reduction. (Requires 14 STR to wield)
Sorcerer's Catalyst: When you're 40 INT, this is the best Catalyst to use, it has the second highest magic adjust (211) and doesn't half your spell usage.
Black Bow of Pharis: I chose this because it scales very well with DEX builds, it has incredible range and hits hard.
Gear & Spells
Note: As for armor, choose what you like. I chose the Paladin set due to high defences, resistances and poise while still being able to medium roll.
Mask of the Child: This mask provides faster stamina regeneration and looks cool, which is a bonus.
Ring of Favor and Protection: Provides a boost to HP, Stamina and equipment load.
Lingering Dragoncrest Ring: Used for boss fights, doubles the duration of your buffs.
Hornet Ring: A go to ring once invaded, parry & riposte and/or backstab your opponent for extreme damage.
Power Within: Use this for boss fights, provides a increase in damage output.
Crystal Magic Weapon: Use this for boss fights & PvP, provides a increase in damage output.
Homing Crystal Soulmass: Throw this on before running into a boss for additional damage.
Two Extra Slots: These are used for situational spells to help clear certain areas and/or farm (e.g. The Depths - Combustion for slimes)