Notes from author
this build is based on the fight with corrupted artorias, unlike ornstein, Artorias has quite a bit of HP, Karmic justice....just use it. when you see what it looks like you will understand XD, the reason why I used velkas talisman is because, like the armour; looks completely destroyed, the reason why he has 20FTH/INT is because, even thought the weapon requieres 18int/FTH, before it turned into the abyss greatsword it had a requirement of 20/20 (also...you need 20 to use karmic justice XD). and artorias met these requierement, corrupted or not. artorias uses the weapon with one and only one hand in the fight...so I cant minmaxed it to the point you can only used it 2handed. and im pretty sure he had the wolf ring on during the fight because unless he gets into casting position he is night unflinchable, as for the reason why STR and DEX are distributed like the way they are.....the dude can flip around the air and slam dunk with a 9unit weigh greatsword 3 times...that requieres a lot of strengh AND dexterity.if you want to use a shield, use the cleansing greatshield and not the normal one, since the CGS fits better with the armour, weapon, and talisman destroyed look, although; be ready to mid-roll, you have to chose if you prefer speed over defense or the opposite. I will be making a Build for the other 4 knights of gwyn, but they will be between SL120-140, because nailing down everything they can do in the fight is difficult at SL120-125, or at ornstein and artorias are -_-