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Notes from author
Caster Pyromancer, for when you want to burn everything!
For the starting class, you will want to choose Sorcerer, since it has the lowest starting Vitality. Unless you want to use heavy armor, you won't need vitality much, since the caster gear is rather light.
Agape Ring for those that want to stay at a certain SM for co-op (2.25m-2.49m for end-game stuff like the DLCs). If you don't care much for co-op, just choose a different ring, like Northern Ritual Band.
You can swap Fire Clutch Ring out for Stone Ring if you want some extra poise damage against certain mobs or players (really good to pair Stone Ring with Fire Whip).
The other two rings are self explanatory, extra spell slots, and faster cast speed, both great for caster builds.
If you make it to NG+2 (and if you wish to stay in a certain SM bracket, plan ahead on saving room for more souls), you can buy Great Chaos Fireball and swap it and another spell in and Forbidden Sun out if you wish.
You could also get the spell from the Brotherhood of Blood, but that requires many PvP kills for that single spell.. easier to buy it in NG+2.
Dark Pyromancer Flame in the off-hand only to put Flame Weapon on your Chaos Rapier if there's some melee mobs that will not give you space. You will mostly be using the regular Pyromancy Flame for casting (unless you want to use the dark flame for the slightly higher damage when you maximize your hollowing).
Blue Dagger for the extra spell damage when casting any spells (be careful though, you will take extra spell damage while equipped with this). If you want something for blocking, Royal Kite Shield is great for its low stat requirements, and still give you 100% physical block. The Hexer's Hood gives your spells extra casts, and +1 Intelligence/Faith, so you only need to level it up to 29 each minimum (it's also great for low cast spells, like Forbidden Sun and Outcry), Lion Mage Robe/Skirt for cast speed, and Penal Handcuffs for even more fiery damage.
Burn Everything!