Viewing build 'Hexer mage' by Arendeth
{{upvotes}} up |
| {{downvotes}} down {{voteError}}


Souls to next Level
Total Soul Cost

Soul Memory (min: Total Soul Cost)


Spells, Miracles, Pyromancies
Using {{ build.stats.weightUsed }}% {{ fat }}


Left Hand
Right Hand
({{build.lh1.normalPhys}}/{{build.lh1.normalMagic}}/{{build.lh1.normalFire}}/{{build.lh1.normalLightning}}/{{build.lh1.normalDark}})
({{build.lh1.defense}})
Req: ({{build.lh1.strReq}}/{{build.lh1.dexReq}}/{{build.lh1.intReq}}/{{build.lh1.faithReq}})
({{build.lh2.normalPhys}}/{{build.lh2.normalMagic}}/{{build.lh2.normalFire}}/{{build.lh2.normalLightning}}/{{build.lh2.normalDark}})
({{build.lh2.defense}})
Req: ({{build.lh2.strReq}}/{{build.lh2.dexReq}}/{{build.lh2.intReq}}/{{build.lh2.faithReq}})
({{build.lh3.normalPhys}}/{{build.lh3.normalMagic}}/{{build.lh3.normalFire}}/{{build.lh3.normalLightning}}/{{build.lh3.normalDark}})
({{build.lh3.defense}})
Req: ({{build.lh3.strReq}}/{{build.lh3.dexReq}}/{{build.lh3.intReq}}/{{build.lh3.faithReq}})
({{build.rh1.normalPhys}}/{{build.rh1.normalMagic}}/{{build.rh1.normalFire}}/{{build.rh1.normalLightning}}/{{build.rh1.normalDark}})
({{build.rh1.defense}})
Req: ({{build.rh1.strReq}}/{{build.rh1.dexReq}}/{{build.rh1.intReq}}/{{build.rh1.faithReq}})
({{build.rh2.normalPhys}}/{{build.rh2.normalMagic}}/{{build.rh2.normalFire}}/{{build.rh2.normalLightning}}/{{build.rh2.normalDark}})
({{build.rh2.defense}})
Req: ({{build.rh2.strReq}}/{{build.rh2.dexReq}}/{{build.rh2.intReq}}/{{build.rh2.faithReq}})
({{build.rh3.normalPhys}}/{{build.rh3.normalMagic}}/{{build.rh3.normalFire}}/{{build.rh3.normalLightning}}/{{build.rh3.normalDark}})
({{build.rh3.defense}})
Req: ({{build.rh3.strReq}}/{{build.rh3.dexReq}}/{{build.rh3.intReq}}/{{build.rh3.faithReq}})





Active Effects
  • {{effect}}

Save Your Build


Author
Title
Description

Saving your build will allow you to share it with others.

Note: You do not need an account to save a build. However, registering for an account will allow you to manage your builds, rate builds, etc.

{{ error }}
Save as New
Cancel
Saving...

Notes from author

End game plan for hybrid hex mage that can heal self via miracles. This is planed in for switching for binoculars when targets need targeted like a bow from distance. Take note that this is only end game build its possible to use far earlier with comprises til it reaches level needed to get the plan stats but it can level more after especially to get higher str type shield.