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Notes from author
Lots of vitality, softcap strength, not much else. With iron flesh up, your equip load is just under fat roll, so there isn't much room for additions. If you play with something lighter than the great sword, you get a lot wiggle room.
Black witch hat let's you even attune your signature spell, northwarder manchetes to keep it around longer. Armor of aurous increases equip load, is light, and looks cool with the build. Magic armor? Sick. Alonnes leggings cause they look boss with the witch hat. Also puts you at 110 poise, plus hyper armor on big weapons.
Variations:
Reduce ADP by 5 and put it into dex, so you can roll with the red iron twinblade. Maybe just take it out of vig and make sure you kill them quick.
Take off ring of blades and put on southern tier, and slot in forbidden sun. Probably makes up the damage. But only 1 cast! If you're feeling risky, red tearstone probably does a lot of work. Haven't tried it.