Viewing build 'Saber' by Keryon
{{upvotes}} up |
| {{downvotes}} down {{voteError}}


Souls to next Level
Total Soul Cost

Soul Memory (min: Total Soul Cost)


Spells, Miracles, Pyromancies
Using {{ build.stats.weightUsed }}% {{ fat }}


Left Hand
Right Hand
({{build.lh1.normalPhys}}/{{build.lh1.normalMagic}}/{{build.lh1.normalFire}}/{{build.lh1.normalLightning}}/{{build.lh1.normalDark}})
({{build.lh1.defense}})
Req: ({{build.lh1.strReq}}/{{build.lh1.dexReq}}/{{build.lh1.intReq}}/{{build.lh1.faithReq}})
({{build.lh2.normalPhys}}/{{build.lh2.normalMagic}}/{{build.lh2.normalFire}}/{{build.lh2.normalLightning}}/{{build.lh2.normalDark}})
({{build.lh2.defense}})
Req: ({{build.lh2.strReq}}/{{build.lh2.dexReq}}/{{build.lh2.intReq}}/{{build.lh2.faithReq}})
({{build.lh3.normalPhys}}/{{build.lh3.normalMagic}}/{{build.lh3.normalFire}}/{{build.lh3.normalLightning}}/{{build.lh3.normalDark}})
({{build.lh3.defense}})
Req: ({{build.lh3.strReq}}/{{build.lh3.dexReq}}/{{build.lh3.intReq}}/{{build.lh3.faithReq}})
({{build.rh1.normalPhys}}/{{build.rh1.normalMagic}}/{{build.rh1.normalFire}}/{{build.rh1.normalLightning}}/{{build.rh1.normalDark}})
({{build.rh1.defense}})
Req: ({{build.rh1.strReq}}/{{build.rh1.dexReq}}/{{build.rh1.intReq}}/{{build.rh1.faithReq}})
({{build.rh2.normalPhys}}/{{build.rh2.normalMagic}}/{{build.rh2.normalFire}}/{{build.rh2.normalLightning}}/{{build.rh2.normalDark}})
({{build.rh2.defense}})
Req: ({{build.rh2.strReq}}/{{build.rh2.dexReq}}/{{build.rh2.intReq}}/{{build.rh2.faithReq}})
({{build.rh3.normalPhys}}/{{build.rh3.normalMagic}}/{{build.rh3.normalFire}}/{{build.rh3.normalLightning}}/{{build.rh3.normalDark}})
({{build.rh3.defense}})
Req: ({{build.rh3.strReq}}/{{build.rh3.dexReq}}/{{build.rh3.intReq}}/{{build.rh3.faithReq}})





Active Effects
  • {{effect}}

Save Your Build


Author
Title
Description

Saving your build will allow you to share it with others.

Note: You do not need an account to save a build. However, registering for an account will allow you to manage your builds, rate builds, etc.

{{ error }}
Save as New
Cancel
Saving...

Notes from author

Illusory Ring for invisible air effect. Chose Defender's since it looks pretty close, plus the lightning effect helps replicate the golden light. Armor comes pretty close, and Sacred Oath is too good to pass up, creates the Servant effect of being much stronger. Can pass if determined not to use chimes, or swap Strength ring for other illusory ring to make it invisible.